-- displays an image in zone -- loops a sound in zone -- persistent script function pic1_init(e) LoadImages("pic1",0) function pic1_main(e) if g_Entity[e]['plrinzone']==1 then ActivateIfUsed(e) LoadImages("pic1",0) SetImagePosition(50,10) ShowImage(1) LoopSound(e,0) else HideImage(1) StopSound(e,0) end end end