-- LUA Script - precede every function and global member with lowercase name of script + '_main' -- adapted from Hurt Zone, by Northern -- Sniper Zone for random timed bullet hits. your bullet sound goes in slot 1 -- particle50.com function sniperzone_init(e) end function sniperzone_main(e) if g_Entity[e]['plrinzone']==1 then mynumRnd = math.random(1,499) --Random number delay between hurts -- if mynumRnd==2 or mynumRnd==7 then PlaySound(e,0) HurtPlayer(e,1); end end end