;header
desc          = UFO

;visualinfo
textured      = UFO_D.dds
effect        = effectbank\reloaded\entity_basic.fx
castshadow    = 0
transparency  = 0

;ai
aimain	      = default.lua

;Sound
soundset      = audiobank\misc\open.wav
soundset1     = audiobank\misc\close.wav

;orientation
model         = UFO.x
offx          = 0
offy          = 0
offz          = 0
rotx          = 0
roty          = 0
rotz          = 0
defaultstatic = 0
materialindex = 3
isimmobile    = 1

;statistics
strength      = 25
explodable    = 0
debrisshape   = 1

;anim
animmax       = 1
anim0         = 1,250

playanimineditor = 1