g_kills = 0 function kills2_init(e) ----- Text kills_text_posx = 50 kills_text_posy = 5 kills_text_size = 5 ----- Icon kills_icon_posX = 50 kills_icon_posy = 80 kills_icon_sizeX = 10 kills_icon_sizey = 10 kills_sprite = LoadImage("scriptbank\\images\\vcity\\10.png") kills_icon = CreateSprite(kills_sprite) SetSpriteSize (kills_icon,kills_icon_sizeX,kills_icon_sizey) SetSpriteDepth (kills_sprite, 100) SetSpritePosition(kills_icon,300,300) kills_icon2_posX = 80 kills_icon2_posy = 80 kills_icon2_sizeX = 10 kills_icon2_sizey = 10 kills_sprite2 = LoadImage("scriptbank\\images\\vcity\\20.png") kills_icon2 = CreateSprite(kills_sprite2) SetSpriteSize (kills_icon2,kills_icon2_sizeX,kills_icon2_sizey) SetSpriteDepth (kills_sprite2, 100) SetSpritePosition(kills_icon2,300,300) end function kills2_main(e) PlayerDist = GetPlayerDistance(e) if PlayerDist < 150 and g_kills >= 10 then PasteSpritePosition(kills_icon, kills_icon_posX, kills_icon_posy) end if PlayerDist < 150 and g_kills >= 20 then PasteSpritePosition(kills_icon2, kills_icon2_posX, kills_icon2_posy) end TextCenterOnX(kills_text_posx,kills_text_posy,kills_text_size,""..g_kills) end