Work In Progress / Trepidation ( Working Title )

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synchromesh
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Posted: 18th Jun 2023 16:03 Edited at: 29th Jul 2023 02:12
Trepidation ( Working Title )

No running, shooting or frantic action and more aimed for VR ( This demo is a standard version )
Its not huge but there are some nice touches using all stock behaviours i am happy with.
I thought i would post here as well as the Discord to help keep things active

UPDATED 29-7-2023
https://drive.google.com/file/d/1z7r_1xmQbQ7YEndGVHXnX5Ck7NHvWFDh/view?usp=sharing





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mikeven
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Posted: 19th Jun 2023 20:25
Thank you for sharing this short demo nicely created with GameGuru MAX ( Steam version V1 ).

I noticed that the background and the lights can be seen through the female zombie. Is it an anomaly or is it expressly to make it looking like a ghost ?



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synchromesh
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Posted: 20th Jun 2023 01:24
Quote: "I noticed that the background and the lights can be seen through the female zombie. Is it an anomaly or is it expressly to make it looking like a ghost ?"

Yes the transparency is deliberate but if you do not think it looks right i can easily turn up the transparency so she is solid
Thanks for trying it out.
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3com
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Posted: 22nd Jun 2023 14:39
Quote: " but if you do not think it looks right i can easily turn up the transparency so she is solid "

no please, I love transparency in women, it's just that this woman is a little out of my league.
She reminds me of alone in the dark game.
Keep up the good job.
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science boy
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Posted: 23rd Jun 2023 14:08
very impressed with this. i am basically wondering the crawler working and the running one and is it only compatible with ccmax? i got the lurker to work but i cant grasp how to get the crawler etc. besides that this is very atmospheric and well designed.
Im 50 now aint a kid travelled the world been in terrorist bombing shot at near kidnapped. Have an audi a house a fiancee a cat and ex dj and promoter and now home Manager. Have a degree and lots of quals and this is actually all true
synchromesh
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Posted: 25th Jun 2023 00:40
Quote: "very impressed with this. i am basically wondering the crawler working and the running one and is it only compatible with ccmax? i got the lurker to work but i cant grasp how to get the crawler etc. besides that this is very atmospheric and well designed."

Thanks that's appreciated ..
The Crawler behaviour is a bit of a trial and error and took me a while to tweak the settings to get it just right.
the running zombie is basically the Phantom Behaviour and using the hideshow behaviour to smash the door both triggered by a zone at the same time. You can get some really cool effects combining behaviours
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Ramiro
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Posted: 18th Aug 2023 02:21
I really liked the AI in this one and how the enemy crawled
synchromesh
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Posted: 22nd Aug 2023 13:27
Quote: "I really liked the AI in this one and how the enemy crawled"

Thanks for giving it a try and appreciate the feedback.
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