Game Name/Title : "A Tall Story"
Developer : Honkeyboy aka Non Linier Gaming
Storyline : "A Tall Story" is a game about just that, the stories told at a camp fire or at an Inn, stories of slaying mythical beasts, epic adventures, rising to fame. An RPG, crafting, building, hunting or even murdering all in all being the best at what you do. What a Story to tell when sipping a mead at the local Inn.
A run down: Hi all as you may or may not know this is my third attempt at getting this game how I want it and after my old pc chucked out a toffee crisp wrapper at me and I lost gigs worth of GG stuff I have finally boosted myself up to have another go, this time I have used what I have learned in "Dark Harbour" and have included most of the elements from that into this new project.
The new " A Tall Story" features multiclass RPG mechanics meaning you can basically mold your character as you wish you can gain experience as a Hunter, Craftsman, Merchant and Rogue and even get sailing exp from sea battles when you are going from port to port.
Every tree, rock, shrub, animal can be felled mined, foraged and hunted and you can even just be evil and just murder people for their cash and goods (just watch the guards if you do
) I have most of the tutorial level and half of the city now competed and its running quite well on my lower spec machine 40+ fps so I'm pretty pleased so far although I need to work on the lighting etc etc. anyway heres afew pics of the tutorial level leading up to the city gates and the beginnings of my rpg system (the menu) which now says inventory instead of crafting menu
after completing these two levels I'm working on the adventuring side where you will have built your ship and can sail off in search of fame or infamy....watch this space
Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel
I only smile because i have absolutely no idea whats going on