Modified an existing script, their store has been around long enough to have everything you require. Scripters do well on the store with functions being written and accessed right in the inspector, some are relatively expensive but for what you get it is worth it to the end user. They really got it together with some really talented folks, both Artists and Scripters providing the extra eye candy and features you see some folks wanting around here, Unity dev's seem to have used their time providing a core engine that works as it should and the rest is user input.
I believe you will see this happen with GameGuru once Lee concentrates on opening up all the Lua functions and stops trying to provide users with all features out of the box and drops the belief that providing Gig's of assets will placate the user base, this is where the voting board has failed and held back what could be an awesome product.
It is all well and good providing kids with a 20 dollar game suite that has everything including assets and ease of use, but this is being done at a cost to both Developer time and those of us who pledged. It hasn't helped the image of GameGuru either with games being released which are easily thrown together but don't have much in the way of input from the designer or the expected features and functionality that just about every other game engine out there has. It is easy to blame the engine but in reality anyone who has tried to create a working game with GG would admit it is a real chore at this point and they aren't happy with the result. I could create an awesome
looking game with GG but it would be rubbish to play, no matter how much work I put into it and therefore a waste of my time.
The same goes for creating assets, I would rather 'think out of the box' for something that does more than trying to create workaround effects that are already present in other engines.
It is those users who think to make a quick and easy buck out of GG that have been shouting loudly on the Steam forum reviews about a lack of assets that have driven the ethos of more media and less core functionality more than even votes have and it is those same users that put out crap games that give the product a bad image. Stop pandering to these people and things will move forward much more easily.
I expect to spend a few hundred bucks in that store before I am done but to me it is worth it, or I may just learn enough as I go along to not need anything more and simply create all scripts myself, there is nothing like picking apart an existing script to get a handle on how it all works
I may have gone on a little and more than answered a question but I can see how it works for them and I can see how it is falling apart here, TGC should never have dropped the store and stopped providing DLC as this where the bread and butter will be in the future, none of the development road map or the marketing is making any sense to me.
That person who whines about purchasing DLC is the same person who expects to make a lot of money out of 'free' media used in their game. Tell 'em to get stuffed.