Scripts / Can I Modify Explodable by Scripts?

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gerw
7
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Joined: 10th Oct 2016
Location:
Posted: 23rd Oct 2016 01:43
Hello everyone,
Can I Modify Explodable by Scripts? That means the entity is not explodable at start, but can explode after a condition.
I 'll appreciate it if you can help me.
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3com
9
Years of Service
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Joined: 18th May 2014
Location: Catalonia
Posted: 23rd Oct 2016 14:45
Although it would be nice to have, I think it being harcode, so currently not possible, though.

Meantime you can play with 2 items, one being visible and non explodable, other being hide (spawn at start=no) and explodable; so you can switch between them, when needed.

3com
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz

OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics

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gerw
7
Years of Service
User Offline
Joined: 10th Oct 2016
Location:
Posted: 30th Oct 2016 05:13
I used your method and it works well, thx.
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