Scripts / Need help with Alt fire with EAI sword

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Slaur3n
GameGuru TGC Backer
15
Years of Service
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Joined: 16th Sep 2008
Location: Norway
Posted: 17th Oct 2016 22:40
Ive imported one of EAI awesome fantasy swords into GG using LOTR`s weaponwelder. The sword fpe got atleast 3 attack animations. How do i script this to work in GG ? For example using ALT or mouse 2 as alternate fire
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Gtox
3D Media Maker
9
Years of Service
User Offline
Joined: 5th Jun 2014
Location: South Africa
Posted: 20th Oct 2016 17:24
Open the gunspec.txt file and add melee key = xx (56 is the left alt key, for example), and add the animation frames in the HUD animation frames list like this :
melee start = x,y
melee end = y,z
where x is the start frame, y is the frame where the weapon makes contact, an z is the end frame.
I'm not sure if you can add more than one extra animation, though.

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