Not a lot of work done on the actual game creation over the last few weeks, i've been spending some time over the last few weeks on story line, and planning out the tasks, i'll be using system of scripts using flags that update a task panel as you progress through the story line.
As to the main story, my original plan was to have followed The Island of Dr Moreau fairly faithfully, starting off ship wrecked, rescued, brought to the island, noticed odd things, investigate and find out about the hybrids, and so on, but what i wanted to do and what could be done were very limiting. Most of the early game would have been being controlled more by the NPC's than by the player, making little more than watching a movie where you controlled the camera view. Not may people's idea of a good game.
Now my planned story line will be slightly different, instead of being shipwrecked, the character will arrive relatively safely at the island, in search of a friend or comrade that had been exploring the island (maybe an entomology study or something) who has gone missing. The story line will progress from the beach, finding a way into the interior of the island, finding the entomologists camp, working out clues to his whereabouts, finding a deserted compound, which leads to finding the bunker and a way to access it, rescuing your friend and finding out about the hybrids, then escaping from the island with your friend, which will not be as easy as it sounds.
The biggest issue i have at the moment is plausibility at the start of the game, i'd like the access to weapons in the game to be extremely limited, maybe starting the game with at best a knife, however i'm at a loss to explain how if you arrive safely at the island of your on volition and intact, then why would you come only prepared with a knife? I know it's just a game and i don't "have to" explain it, but i'd like to have at least some plausibility in my games story line, and that's a sticking point for me.
i5, NV960 2GB, 16GB memory, 2x 2TB Hybrid, Win10.
i3 , Intel integrated graphics, 6GB memory, 512GB Generic SATAIII Win8.1.
Intel Celeron (duel Core), Radeon integrated graphics, 4GB memory, 180gB Generic SATAII, WinVista.
Q6600, Intel integrated graphics, 8GB memory, 512GB Generic SATAII, Win7.