Scripts / FPE Offset Axis

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Teabone
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Joined: 8th Jun 2006
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Posted: 14th Mar 2016 04:04 Edited at: 14th Mar 2016 04:04
Hi everyone I'm trying to change the default height of a static object. I was assume you can do this by adding values to the x,y,z offsets?

For example

offz = -10

I was assuming this would raise my object a bit off the ground. But it doesn't seem to be the case. Is there any way to do this?
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perelect
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Joined: 27th Mar 2015
Location: Australia
Posted: 14th Mar 2016 06:15
Hi, Teabone

y is the height axis within GG. I get it mixed up all the time to, jumping from Solidworks, 3ds max back into GG..

defaultheight = v, should work. v is the offset above the origin from memory.

there is also

offsety = v, I got a feeling these don't work from memory, for some reason.
offsetx = v
offsetz = v

Cheers
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Teabone
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Joined: 8th Jun 2006
Location: Earth
Posted: 14th Mar 2016 21:05 Edited at: 14th Mar 2016 21:13
Thanks perfect! Yah I'm in 3DSMAX more than GG so that explains it :p

defaultheight worked out perfectly. Interesting though how adding a positive value raises it above the ground, as opposed to lowering it.
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