Product Chat / Free 3D Modeling Software - Cloud based software, very similar to Solidworks

Author
Message
perelect
9
Years of Service
User Offline
Joined: 27th Mar 2015
Location: Australia
Posted: 2nd Nov 2015 02:43
I just thought this might be of interest to some.
https://www.onshape.com/

This is a cloud based 3d cad software that is very similar to Solidworks.
You can even work with Solidworks, parts and assemblies drawings with this.

Enjoy.



I may be old, but at least my memory still ....hmmm

DT:Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 CPUs), ~3.6GHz, Windows 8.1 64-bit, 16 GB Ram, NVIDIA GeForce GTX 750 Ti, Display Memory: 4018 MB. Resolution 1360x768, Passmark 3528, AutoCAD, 3DsMax, Paint.Net, Solidworks.

Attachments

Login to view attachments
Pirate Myke
Forum Support
13
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, California
Posted: 2nd Nov 2015 03:12
Interesting, what are the export formats?
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

perelect
9
Years of Service
User Offline
Joined: 27th Mar 2015
Location: Australia
Posted: 2nd Nov 2015 03:24 Edited at: 2nd Nov 2015 03:32
Good Question...
I only just found out about it. I have only been doing drawings so far today.
I will login and export a part and find out.

Updated:
The export formats are limited.

they are..

parasolid
acis
step
iges
solidworks
stl
dxf
dwg



I may be old, but at least my memory still ....hmmm

DT:Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 CPUs), ~3.6GHz, Windows 8.1 64-bit, 16 GB Ram, NVIDIA GeForce GTX 750 Ti, Display Memory: 4018 MB. Resolution 1360x768, Passmark 3528, AutoCAD, 3DsMax, Paint.Net, Solidworks.
Pirate Myke
Forum Support
13
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, California
Posted: 2nd Nov 2015 13:42
Yes was reading that. So the output will have to go thru another program to be converted to X file or something else.

Thanks
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

KeithC
Senior Moderator
18
Years of Service
User Offline
Joined: 27th Oct 2005
Location: 1x1x1 Cube
Posted: 2nd Nov 2015 14:03
You might want to check that poly count as well; looks like it might be quite high (judging from the top edges of the barrel).
Intel Core i7-4820K CPU @ 3.70GHz, 16GB RAM, NVIDIA GeForce GTX 770
PM
perelect
9
Years of Service
User Offline
Joined: 27th Mar 2015
Location: Australia
Posted: 2nd Nov 2015 15:30
@ Pirate Myke
Yes, no .X export.

@ KeithC
Yes, poly count is high as well.

At the moment If I draw a model in Solidworks, I open it in 3dsMax, (as it opens Solidworks files. )
Then I reduce the models polycount and export it as a .X from 3dsMax.
I'm sure other programs will do this as well, but i'm only familiar with Autodesk and Solidworks products.

I just have to learn how to UV map, wrap,unwrap and apply textures correctly now..
(drawing is the easy part, for me)

On a side note..
Autodesk have a similar cloud based CAD package as well, Fusion 360. I haven't used it yet.
Maybe later this month I will look at it as well.


I may be old, but at least my memory still ....hmmm

DT:Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 CPUs), ~3.6GHz, Windows 8.1 64-bit, 16 GB Ram, NVIDIA GeForce GTX 750 Ti, Display Memory: 4018 MB. Resolution 1360x768, Passmark 3528, AutoCAD, 3DsMax, Paint.Net, Solidworks.
LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 18th Nov 2015 13:48
You can also use Blender which is free on Steam to import one of those formats and export as DirectX X file for GameGuru compatibility.
PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM

Login to post a reply

Server time is: 2024-05-02 15:18:18
Your offset time is: 2024-05-02 15:18:18