Hi everyone,
I am new using GameGuru and I have a question about the possibility of creating new characters.
I have made a new character using Blender (I would like to make a third person game with this character). This character has a diffuse texture (character_D.dds), normal texture (character_N.dds) and specular texture (character_S.dds). Gameguru imports this object perfectly using these textures. Although, when you test the game with your new character (third person or not), you can see a little vibration on your model when you move the camera

.
Now, I would like to animate this character (i will use BVH files and blender). But I don't know if I have to use a order in the animation (first animation: stand, second animation: walk, third animation: jump...) or if PFE files or lua files has a part where you can set the animation with the action.
Can you explain me what is the steps to import a new character (with animations) in GG?
Thank you!
Greetings.