I think I have solved this problem. With the level that gave the image above, I started the enclosed space and did a light map before it was totally closed off which gave the light on the walls that you see now. After I had totally closed off the area and lightmapped it again the light on the walls remained, this I think is a problem in itself because it means you can't light map an area and then change it significantly.
I decided to do a totally new closed off room and light map it. This is what I got:
This is with the flash light on, this is the result I wanted, so problem sorted thanks anyway for trying to help.

HP Pavilion Laptop, AMD A8-4555M APU with Radeon(tm) Graphics HD Graphics 1.6GHz, 8GB Memory, 64 Bit Operating System (Windows 8.1), 1 TB Hard Drive.
I've got something to say - It's better to burn out than fade away.