Product Chat / Medieval Script here for the characters

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Pirate Myke
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Posted: 29th May 2015 07:25
Download this script in the link below and place it in the scriptbank folder.
This will make the Medieval characters function again.
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HarryWever
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Posted: 29th May 2015 08:00 Edited at: 29th May 2015 08:00
thank you pirateMyke.

Harry
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Pirate Myke
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Posted: 29th May 2015 08:13
You are welcome.
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Teabone
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Posted: 29th May 2015 08:22
Thanks!
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TheSourceCode
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Posted: 31st May 2015 17:11
Awesome, thanks!
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j i m b o b a g g i n s
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Posted: 9th Aug 2015 13:45
Thanks Myke

I just wish I knew why what you changed works different to what was supplied

Cheers

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Pirate Myke
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Posted: 9th Aug 2015 14:32
Your welcome,

I dont recall changing anything in that one, as at the time this script was missing from the install.

But if there is a difference compare it with this script ai_fantasycreature.lua and check for differences.
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3com
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Posted: 9th Aug 2015 14:47
I take a look nor in depth, but I can notice many thinks changind in the script's structure; even with "CharacterControlLimbo(e)" and "CharacterControlArmed(e)", or animation frames handled.

Thanks Mike

3com
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Pirate Myke
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Posted: 9th Aug 2015 16:17 Edited at: 9th Aug 2015 16:21
Really. I have not compared them. Might want to change it's name so you can keep it around.
Guess I better download it again myself, its been a few updates.
Thanks for letting me know.

I know things change over time, so maybe this script is processor consuming and the scripts were changed to compensate for load or strange glitches to the AI when in test game or build game.
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