Product Chat / Enemy AI specifics

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Disturbing 13
3D Media Maker
19
Years of Service
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 25th May 2015 05:16
I was just wondering if the AI is far enough yet that we can chose materials and such - I have a robot that I wish to have sparks shoot off of instead of blood. This was possible in classic as well as the type of blood left behind, is this possible now or a bit down the road?


Pirate Myke
Forum Support
13
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 25th May 2015 13:08
the voice folders are present, but they only seem to be using two of them, and they do seem restricted at the moment.

I will find out if it is fully functional yet.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

Teabone
Forum Support
17
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Joined: 8th Jun 2006
Location: Earth
Posted: 25th May 2015 23:42 Edited at: 25th May 2015 23:46
i was curious about the material index list too.

I have the material index listed in the below link. Might be helpful to you @Disturbing 13

https://forum.game-guru.com/thread/210199
i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce 420 GT

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