Product Chat / Can the "New Random Level" only go vertical?

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Polaraul
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Posted: 24th May 2015 17:36
Given the inability to import height maps and terrains from other sources, this is a much needed feature. However, it never seems to produce any water in the random level, and very often there are large flat plains with nothing.
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Tarkus1971
Audio Media Maker
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Joined: 24th Feb 2015
Location: England, UK
Posted: 24th May 2015 17:38
Use Shift and Left Mouse after selecting the 1st terrain moulding tool option to dig into the terrain. Then the water will appear.
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Polaraul
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Posted: 24th May 2015 17:48
Hi Tarkus. This is the method I use, adding water manually, but I was hoping that the Random Level generator would actually do this for me. I am unsure if this is a design feature or bug, but it seems to leave large flat areas that suggest the algorithm should have gone downwards at these points.
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nuncio
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Posted: 24th May 2015 18:04 Edited at: 26th May 2015 11:16
it could be fixed if we had the function to lower or raise the water level
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synchromesh
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Posted: 25th May 2015 00:38
Water overhaul in the near future ....
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