3rd Party Models/Media Chat / show and list animation for a character

Author
Message
JC LEON
14
Years of Service
User Offline
Joined: 22nd Apr 2010
Location:
Posted: 28th Apr 2015 20:27 Edited at: 28th Apr 2015 20:32
is there a tool or a function I an see animation s and animation list for a modlel character?

i remember into classic there was a functon we can show all anoamtions for the current selected character..

I need this for legacy cahracter and for third party characters too.
and in additcion to that
this is the old fps creator classi template


is there a something similar for GG??
thanks

leon
PC Specs:

Q9550@3,8GHZ - 8GB RAM - SVGA R9 280 3GB GDDR5 - HDD WD 1500TB
PM
Pirate Myke
Forum Support
13
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, California
Posted: 28th Apr 2015 23:49
There are text files in each folder showing the animation ranges of the stock characters.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

JC LEON
14
Years of Service
User Offline
Joined: 22nd Apr 2010
Location:
Posted: 29th Apr 2015 07:28 Edited at: 29th Apr 2015 07:30
yes but I would to know is is there a tool I can "view" the animations the characters have so I can take note about which animations I need to after apply into fpe file without errors..

something like this

https://www.youtube.com/watch?v=v_o3gaRmAw0
PC Specs:

Q9550@3,8GHZ - 8GB RAM - SVGA R9 280 3GB GDDR5 - HDD WD 1500TB
PM
HarryWever
3D Media Maker
14
Years of Service
User Offline
Joined: 14th Jan 2010
Location: below Sea level
Posted: 29th Apr 2015 08:06
You can use Fragmotion and load the x file of the character.
And then check the animations.

Harry
Harry
PM
Errant AI
Forum Support
17
Years of Service
User Offline
Joined: 24th Aug 2006
Location: [REDACTED]
Posted: 29th Apr 2015 08:55
Quote: "something like this

https://www.youtube.com/watch?v=v_o3gaRmAw0"


That was just a script that I wrote to help debug and preview animations. Hockeykid started a GG version of it but because of differences with how GG handles animation it wasn't as useful or accurate.
Gigabyte P67A-UD4-B3, Intel Core i7 2600K, 16GB Corsair DDR3, EVGA GTX 970 SC, Win7 Pro 64-bit SP1, Primary monitor @ 1920x1080, secondary monitor @ 1024x1280

Login to post a reply

Server time is: 2024-05-06 17:53:16
Your offset time is: 2024-05-06 17:53:16