I really need help getting your script to work for the RE4 item interaction to work,
you said to use:
1) Add for the entity script "re4_text.lua"
(Set the object to staticmode = No)
(Is Immobile =Yes)
By default entity must be named:
"Guidepost 1" / "Wooden Box 1" / "Leftovers 1" / "Items 1" / "Water 1"...[full list see in script "re4_text.lua"]
Also you can add your own object's names and text strings by analogy of script.
I put in
if weapon_name[e] == "Crownvic 1" then
entity_text[e..'_1'] = "Press [E] to check"
entity_text[e..'_2'] = "It's Petes old car"
entity_state[e] = "text1"
end
Crownvic is the name of the entity
But nothing seems to work even if i rename entities with your in script examples,
A video showing what you do in script would be best.