Product Chat / Characters not able to go above ground level

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Lance
20
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Joined: 22nd Jul 2003
Location: Third planet from Sun
Posted: 24th Apr 2015 14:01
Characters still can't walk on anything above ground level (more than ankle height) . This is a problem if you want 'enemy' characters walking along high walls or following you over bridges or climbing stairs . I feel this should be a priority . Also I was hoping we would also have at least 1 lower level 'below' ground .

Lance
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Pirate Myke
Forum Support
13
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 24th Apr 2015 16:49
this has not been addressed yet. thank you for reporting this.
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lordjulian
10
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Joined: 10th Jan 2014
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Posted: 25th Apr 2015 16:48
I too think this should be a priority. It's very restrictive.
Julian
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Pirate Myke
Forum Support
13
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 25th Apr 2015 22:33
Again it is on the list. When the polls where taken on what features were wanted, surprisingly this was not in the top range at all, other features were deemed more important. Core stability, outside terrain and maps where high on the list. character creator, construction kit, all these were wanted more then light mapping.

Takes time to implement these features and not break anything else.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

lordjulian
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Joined: 10th Jan 2014
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Posted: 1st May 2015 16:40
A picture paints a thousand words:
Julian

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Lance
20
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Joined: 22nd Jul 2003
Location: Third planet from Sun
Posted: 1st May 2015 18:28

A picture paints a thousand words

How true !

Lance
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LeeBamber
TGC Lead Developer
24
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Joined: 21st Jan 2000
Location: England
Posted: 3rd May 2015 21:38
Made me laugh that one! Sometimes humor is a better weapon than anger
PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM

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