Hi GameGuru fans, a new build went live over the weekend for you with a range of new improvements.
Weapons expert ErrantAI has updated the existing stock uzi weapon to add alternative fire mode (V key).
Updated the UI graphic for F9 terrain editing to reflect correct keys
Mapped -/+ keys on NUMPAD to QWERTY -/= keys to fix AZERTY keyboard issue
When using snap mode (press B once) same-type entities will snap together
The plrreloadspeedmod field in gunspec now slows player
Dryfire animation no longer loops endlessly when LMB held
Added support for ZOOM LAST START/END FIRE
Added disablefreeflight=0 to setup.ini to control if RMB free flight used
Smoothed out transition of player bobble when jumping in the air
Only slow weapon animations for idle, move and run when jumping
Now continues playing footfall sounds if jump and keeping SPACE key held
Ensured lightmapped entities retain their full texture set (DNSI)
All default MODERN DAY weapons upgraded by ErrantAI (better guns)
Fixed issue with large multi-material objects causing lightmap to fail
i7-4770s 3.10ghz - Geforce GTX 650ti