Hi All,
Total noob here!
I've never considered making a game before, but this community is cool and so is the software...so I may have 1 idea I want to try. While I've never made a game, I've been a gamer since mmo pvp first came online - came in 2nd with my team in one of the first major pvp tournaments too and was agm of that guild! ( the winners cheated but that's life lol ) , so I know what I'd like in a game as a player. My main gig is making music, I also started to learn animation about 5 years ago to make music videos for my releases. i have the content and software to make it...( ie - iclone, poser game dev, modo, 3dcoat etc ) I'm looking for new interesting ways to deliver music, and thought a cool game that i can update and add new music or even stream dj sets through would be an interesting way to promote.
I wanted to know if this will be possible in the future.
it's a basic one level pvp game - based on Dungeons and dragons style pvp - but with some fps to it... my goal is to add more strategy than twitch gaming .....basically you win because you had a good strategy not because you had the best internet connection....
it's a magic fight - 4 modes ...1 vs 1 - 4 vs 4 , ffa or player(s) vs ai
customizable character stats - old school - str, dex, intelligence, charisma, mana type stats - if possible alignments - ie - neutral, evil , good, chaotic ..and all mixes in between
with characters like sorcerer, barbarian, archer, cleric, mesmer etc ....
one level arena - with vantage and hiding points....
characters can use special equipment, like cloak of invisibility, magic wand +3, rings of various boosts.
the characters come onto a playing field , filled with npcs' and one boss character .... ie a fire breathing dragon....
a skill bar of about 10 skills that can be selected by the player - the first 5 offensive - the 2nd 5 protective skills with a heal.
all with cool down timers - to increase the strategy and lessen the twitch aspect of game play. Yes, I'd make things different to not infringe on d&d copyrights.
when they walk into an arena, there are npcs - both good and evil ( which in turn react to the alignment of the character...so if a character is evil, the evil npcs are more likely to align with them and not attack them, although friendly fire is possible....but for the most part the npc's would add an element of strategy and surprise to the playing field ..... you can wear a cloak of invisibility to lessen the chance of being attacked by the npc - but are also to prone to taking more damage when you are attacked ( basic d&d concepts ) - the boss character is neutral and attacks everyone without prejudice.
The spells have physics - where I can cast a lightning bolt at a wall to have it bounce off the wall and hit a character ...
I can also cast on prop like a rock pile near my opponent and have the rocks fall on him causing damage.
I'd also want the spells to be particle eye candy - ( where the music gets intense and the whole fight is pure eye candy / flashing lights ) - so when a wizard / sorcerer(ess ) attacks - the whole screen lights up / flashes ( like diablo 1 and their sorcerer ...best lightning bolts i've ever seen in a pvp game )
I'd like to build the game once - then create different terrains and npc's to create variety, and of course change the music tracks to promote new releases ...maybe even add music video cut scenes lol
The math would generally be the same for all skill bars.....but instead of a bouncing bolt, it could be a bouncing arrow, or a bouncing hammer ....or a bouncing dagger = so it's not like I'd have to redo the math for every character - plus the character skill stats and equipment modifiers would create the diversity.
then loot and an in-game ladder system maybe ?
I know it's more complicated than it seems, because of rolling dice / random values and modifiers....and there's more to this idea - but I think this gives the general direction of what I'd like to do...
I know game guru isn't there now as it is more fps based at the moment...but are there any plans to create tools to make a game like this possible ?
Cheers,
Ricky