Product Chat / transparency on an object

Author
Message
dedser
9
Years of Service
User Offline
Joined: 19th Mar 2015
Location: mexico
Posted: 6th Apr 2015 22:28
I work as transparencies on an object in game guru ? :-|


PM
Pirate Myke
Forum Support
13
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, California
Posted: 7th Apr 2015 00:04 Edited at: 7th Apr 2015 00:05
// Transparency Modes
// 0 - first-phase no alpha
// 1 - first-phase with alpha masking
// 2 and 3 - second-phase which overlaps solid geometry
// 4 - alpha test (only render beyond 0x000000CF alpha values)
// 5 - water line object (seperates depth sort automatically)
// 6 - combination of 3 and 4 (second phase render with alpha blend AND alpha test, used for fading LOD leaves)
// 7 - very early draw phase no alpha


Transparency must be in the Alpha channel of the _D texture.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

Login to post a reply

Server time is: 2024-05-02 01:48:53
Your offset time is: 2024-05-02 01:48:53