The Game Creators today announced the release of GameGuru, their new game which allows users to create, share, play and sell their games in a virtual 3D world. The free roaming, realistic environment allows users to sculpt terrains, populate them with buildings, game objects and characters and then play their game with the click of a mouse.
With GameGuru, budding game designers can make their first game designs in minutes and then expand and improve them, making their dreams a reality.
The multi-player game creation tool makes sharing for up to 8 players easy and comes with 10+ ready to play games including modern day warfare, horror, medieval fantasy, kids and multiplayer maps. Users can then see what games can be made, and use GameGuru to adapt them into their own creations, making the game unique to you.
Priced for mass market appeal - it's a lot of power and game content for only $19.99. Plus, its royalty free, so any revenue you generate is yours to keep.
GameGuru officially launches at GDC and will be available via Early Access on STEAM on 2nd March 2015 which means that the easy to use, game creation tool for beginners, hobbyists and Indies alike will be available on the largest digital store in the world.
GameGuru can be previewed from 12th February on Steam's 'coming soon' page:
http://store.steampowered.com/app/266310/
The Game Creators CEO, Lee Bamber, who is featured on the Intel stand with GameGuru at GDC, said "If you're looking for a great value game maker that takes minutes to learn, is powerful enough to deliver a modern gaming experience and allows you to sell what you make royalty free, then it has to be GameGuru. With its powerful graphics engine, built-in asset libraries, example levels, instant multi-player game sharing mode and friendly community, you'll find creating and sharing your games both rewarding and lots of fun."
The Game Creators Development Director, Rick Vanner, said "We've developed GameGuru with the help and feedback of our amazing community. They have driven the project's direction, guiding us to produce a product that's easy to use, powerful, and accessible by all and hugely entertaining!"
Development Director
TGC Team