Feature Creep / Add Vignette Shader - Fullscreenshader along with execution via Trigger Zones

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J0linar
GameGuru TGC Backer
14
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Joined: 3rd Feb 2010
Location: Vienna, AT
Posted: 5th Feb 2015 22:50
Vignette is a easy to create Shader that wold greatly fit in dark/horror themed levels and in other environments.

Can we have it added along with a option to trigger Post Processing Effects -Fullscreenshaders via Trigger Zones like it was done in Classic.
Currently there is no other option to add extra shaders to Reloaded, all we can do for now is to add our shaders to the bloom shader and this is really no option.

So plz add a option to execute Shaders via Triggerzones, this would enable us to get some of the Classic Fullscreenshaders ported to Reloaded!

http://j0linar.blogspot.co.at/



PC SPECS: Windows 8 Pro 64-bit, Intel I7-3630QM 4.8GHz CPU, Nvidia GTX 675M - 2048MB GPU, 16GB DDR3 RAM
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