Feature Creep / Terrain Vs Models..

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synchromesh
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Posted: 21st Jan 2015 01:37 Edited at: 21st Jan 2015 01:40
Its a fight all the time to adjust terrain close to a model without it going through a wall or lifting it so I was wondering ...

Could it be made possible that models block terrain and either just stop flush of it or even go right over a model ( Tunnel for instance )



Models can already flatted terrain once placed.....Could it not be taken a stage further ?

Just an idea.....What do you think ?



Kind of a "Lock Model" thing and terrain would go around it ..
PM
World Class Multimedia
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Joined: 15th Aug 2008
Playing: Game Development
Posted: 21st Jan 2015 02:23
+10 for that one - lock entities/props into place would be ideal. If locked, then terrain cannot alter its height.

Also, you could flatten a large area of terrain and place your model there and then zoom in real close and make the brush very small and

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