3rd Party Models/Media Chat / [WIP] house fully equipped

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3com
9
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Joined: 18th May 2014
Location: Catalonia
Posted: 31st Oct 2014 00:09
This is the bedroom plus assets ( Home theater, stereo, bed, bathroom + assets, heater, Lamp, carpets, closet, etc).
I'm planning adding computer table + pc + air con.

After that I going to follow with the rest of the house, even pool + garden.
The whole house + parking it is already finnished, now working in assets, starting with the room.

Special thanks to TattieBoJangle, help me with the roofs issue.











What you would add, would take away, would modify?
Thanks for feedback.

3com
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smallg
Community Leader
18
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Joined: 8th Dec 2005
Location:
Posted: 31st Oct 2014 11:32
haha is it only me that instantly thought of the EA game 'Haunting Starring Polterguy'?
nice work though seriously and no offense as clearly your work is much better quality but it would be awesome to see a recreation - tbh the game had a lot of choices considering it's age
example pic here if you havent heard of it
http://gamesdbase.com/Media/SYSTEM/Sega_Nomad/Snap/big/Haunting_Starring_Polterguy_-_1993_-_Electronic_Arts.jpg

life's one big game

windows vista ultimate

i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11
3com
9
Years of Service
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Joined: 18th May 2014
Location: Catalonia
Posted: 19th Nov 2014 23:01
Apologies for delay in responding, the end of the year have a lot of work, stock control, general inventory, in short, much Excel.

My apologies if some objects are not well positioned in the scene, I'll wait the new version of Reloaded, for better / easier positioning of objects in the editor, I hope.

Many objects in Max 0,0,0 position appear semi-buried in the ground reloaded editor.

Some of them simply do not appear at the end of the mouse cursor. (0,0,0).
I have also taken into account the extent of the object, I even use Scale = 1000.

By the way, Someone knows if reloaded supports Nurbs subdivision?
I have problems with a sofa that I created using nurbs subdivision. (3ds Max).
Thanks in advance.

Ignore if may I use Reloaded Escape pic in my mousepad, please if so, let me know.

I still make some adjustments on some models, height, texture, size, etc.
To be continued ...

stereo


aircon


bathroom assets


bedroom assets


calefaccion central (central is wip yet )


closet - women's clothing and men's


computer - desktop


home theater


house - second floor


Lamps


Livingroom table


old Book


sculptures


sofas - chestlong




video in reloaded



After much work on my first models for Reloaded, I have come to the following conclusion:
Any person fond of Reloaded (included me), we should create a model from the beginning to the end; This would help us to appreciate the enormous effort required to create models for Reloaded, or any other game engine.

3com
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Gtox
3D Media Maker
9
Years of Service
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Joined: 5th Jun 2014
Location: South Africa
Posted: 20th Nov 2014 04:53
Looking good - you've obviously put a lot of effort into those assets.
3com
9
Years of Service
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Joined: 18th May 2014
Location: Catalonia
Posted: 22nd Nov 2014 22:52
@ smallg
Sorry dude I missed to answer you. Actually I did not know that game, but I must admit it has some similarity.
I was thinking about the house of a mobster, you know, drug trafficking, kidnapping of the daughter of the protagonist, to force h
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3com
9
Years of Service
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Joined: 18th May 2014
Location: Catalonia
Posted: 27th Nov 2014 22:19
Done bathtub and sink1 in Reloaded.



fixed all sizes, textures, etc, in other ones.

Working in garage and floor 1 assets.
To be contiue...

3com
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TazMan
GameGuru TGC Backer
13
Years of Service
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Joined: 20th Jan 2011
Location: Worldwide Web
Posted: 28th Nov 2014 10:53
Nice models there 3com, everything is coming along nicely. Love the bathe water texture.

I've got something to say - It's better to burn out than fade away.

God is a kid with an ant farm, he has no plans.
3com
9
Years of Service
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Joined: 18th May 2014
Location: Catalonia
Posted: 28th Nov 2014 18:41
Thanks, I have good teachers here, including you.

3com
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