Indeed, too many lags. The dead enemy appear like broken puppets and almost none of him does not disappear after I kill him...
And not to say about the enemy who is totally blocked if you use it into a building (see the guy from the second "Diner" floor, for example)...
I set shotgun + colt 1911 at 2 and Uzi at 1 accurate, and reload 60 ammo for Uzi & 10 for sniper rifle in the gunspec files
And of course, I increased ammo to all enemies so the player must kill them all for ammo reward
P.S. I've cut a large part of the game in this video.
Do you see the sniper rifle ? It have camo too