Scripts / FPSC reloaded - remove (or change) player weapon

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Alexander Pozharskii
9
Years of Service
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Joined: 5th Oct 2014
Location:
Posted: 5th Oct 2014 18:10
Now I trying to make script, that must not adding new weapon to player, only change current (yes, it's weapon slot system).
As I can see in http://fpscrforum.thegamecreators.com/?m=forum_view&t=208970&b=2, current version of FPSC not contain something like this, right?
Also, maybe I can change added weapon parameters (model & texture &weapon-specific params), or other tricks with these entity?
Also, can I change entities in script? I trying next code (entity with id 2 - uzi, entity with id 3 - shotgun):

But, of course, collected weapon - uzi
Old Larry
GameGuru TGC Backer
12
Years of Service
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Joined: 26th Apr 2012
Location: Bucharest, Romania
Posted: 9th Dec 2014 19:34 Edited at: 9th Dec 2014 19:38
You must try to change weapon in the fpe file character



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