Feature Creep / way to tell if entity is in zone

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smallg
Community Leader
18
Years of Service
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Joined: 8th Dec 2005
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Posted: 3rd Sep 2014 15:51
we already have 'plrinzone' but it would be good to also have a way to tell if an entity is inside a zone in the same way so that we can set wildlife and specific zone behaviours for entities

i.e fish in a river / lake
vehicles on a road
enemies inside a safe building

while technically it can be done on distance, using zones is much easier and allows much more customisation

life's one big game

windows vista ultimate

i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11
tomjscott
User Banned
Posted: 3rd Sep 2014 17:37
Big +1 to this. I was going to suggest this eventually myself. This could solve a host of problems and challenges in game levels.

System Specs: OS - Windows 7 Home Premium 64-bit SP1, CPU - AMD Phenom II X4 945, 3.0Ghz, RAM - 8Gb DDR3, GFX Card - 2048MB NVIDIA GeForce GT 640, FPSC-R Version - Beta 1.0085
mfgcasa
10
Years of Service
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Joined: 16th Dec 2013
Location:
Posted: 6th Sep 2014 01:24
+1
Need I say more? It makes scripting much easier and after the massive sexy update coming up that almost doubles frames, why not!!

RAM 8 GB

i7-4770k CPU 3.50 GHz

NVIDIA GeForce GTX 550 Ti
PM

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