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/ Reloaded files Updated !!
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synchromesh
Forum Support
10
Years of Service
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Joined:
24th Jan 2014
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Posted:
3rd Sep 2014 11:11
Edited at:
3rd Sep 2014 11:35
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Just added a new page of free models to Reloaded files for your enjoyment.
http://www.reloadedfiles.co.uk/index.html
Donated by the Community for your own or commercial use..... Thanks to all that have donated.
There are some familiar packs I have slightly repackaged to keep them in a specific order so no unnecessary bits and bobs hinder your selection and I will repackage those in separate packs as props later.
Any problems please let me know.
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cybernescence
GameGuru Master
11
Years of Service
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Joined:
28th Jan 2013
Playing:
Cogwheel Chronicles
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Posted:
5th Sep 2014 09:41
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Just wanted to say many thanks to you synchromesh and to all the contributors to this resource.
I've now got the Cosmic Prophet airship flying around the landscape - looks cool.
See if I can get Gtox's shark swimming around next
Cheers.
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Gtox
3D Media Maker
9
Years of Service
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Joined:
5th Jun 2014
Location:
South Africa
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Posted:
5th Sep 2014 11:45
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@cybernescence - this is the .fpe file I used to get the shark to swim in a circle. I don't think it's a complete circle though - it seems to be slightly offset. By changing the RotateY and MoveForward values you should be able to get it to swim in a
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granada
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21
Years of Service
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Joined:
27th Aug 2002
Location:
United Kingdom
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Posted:
5th Sep 2014 21:14
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I hope this site grows with reloaded,nice job
.
Dave
AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory Windows 7 64 bit
Nvida Geforce GTX 580
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3com
9
Years of Service
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Joined:
18th May 2014
Location:
Catalonia
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Posted:
5th Sep 2014 21:42
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Nicely and helpful, great job.
My thanks to everybody involve.
3com
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cybernescence
GameGuru Master
11
Years of Service
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Joined:
28th Jan 2013
Playing:
Cogwheel Chronicles
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Posted:
7th Sep 2014 01:33
Edited at:
7th Sep 2014 14:35
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@Gtox - Hey thanks for sharing the shark - it looks really good in the water and on the attack. I adjusted the script a bit to swim in a figure of eight and to lock on and attack when player gets in range. Might need some tweaking of the range presets an
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Gtox
3D Media Maker
9
Years of Service
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Joined:
5th Jun 2014
Location:
South Africa
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Posted:
9th Sep 2014 07:11
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@cybernescence - lol your script makes my little script look a bit silly. Enjoyed the video.
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cybernescence
GameGuru Master
11
Years of Service
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Joined:
28th Jan 2013
Playing:
Cogwheel Chronicles
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Posted:
10th Sep 2014 21:50
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@Gtox - well you should see my 3D modelling skills - in fact you shouldn't, no one should - absolutely hopeless!
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