Product Chat / Healthbars

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Mosssy
9
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Joined: 30th Jul 2014
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Posted: 21st Aug 2014 21:20
Hey guys I was wondering if it was possible to make health bars above enemies heads similar to what FPSC x10 did.

Thanks
Teabone
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17
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Joined: 8th Jun 2006
Location: Earth
Posted: 22nd Aug 2014 20:38 Edited at: 22nd Aug 2014 20:39
I believe anything is possible with LUA scripting. I'm so very new to it though I wouldn't be of any help on how to get started though.



I believe you would need to check for max health value and current health value and print those two as HUDs. But im not sure HUD images are supported yet?

i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce 420 GT
Duncan Peck
10
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Joined: 25th Apr 2014
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Posted: 23rd Aug 2014 10:13
+1 in the vote for a health bars option, though I'm sure TGC have lots of other more important high priority things to do, but it would be nice to see how much health the enemy has. Either displayed over their heads or located somewhere on the HUD.
PM
synchromesh
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Joined: 24th Jan 2014
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Posted: 23rd Aug 2014 15:11
I know for a fact ( Lee answered me before on this ) that he wants the menus etc to be as customisable as possible so although not a priority at the moment im confident we will be able to customise everything to suit our games
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LeeBamber
TGC Lead Developer
24
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Joined: 21st Jan 2000
Location: England
Posted: 29th Aug 2014 21:46
Adding LUA commands so that you can create your own enemy health bars seems like the smart move to me. Currently busy on visuals and performance ( a lot ), but keep this idea alive and when we are in a position to add more LUA commands, this would be a great addition!

PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM

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