Product Chat / can we do like this?

Author
Message
goofy
9
Years of Service
User Offline
Joined: 5th Aug 2014
Location: Bradford
Posted: 16th Aug 2014 07:56
Fpsc reloaded cannot play model packs. so, if we make a level in classic and save as fpe file, then can we import it with reloaded?
Pirate Myke
Forum Support
13
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, California
Posted: 16th Aug 2014 08:11
The process of converting classic assets to reloaded format involves making sure you have the _d, _s, _n texture files. and a modified fpe file to the reloaded format.

Put all that in the entitybank folder and see if it is working or you need to adjust the textures.

Nothing segments will convert over. You would have to convert each piece and then build it in the reloaded editor.

Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 4gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

Login to post a reply

Server time is: 2024-05-03 06:39:58
Your offset time is: 2024-05-03 06:39:58