Product Chat / Simple character animation

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TattieBoJangle
10
Years of Service
User Offline
Joined: 7th Jan 2014
Location: United Kingdom
Posted: 16th Aug 2014 03:07
@lee i was playing around with another engine and was wondering if it would be possable to get something like this what it does is let you import your own characters and then simply add the animation via the editor lets you name the animation followed by

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LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 18th Aug 2014 11:19
Yes we have a plan for that. When the work on the Character Creator starts (after present modules) we will be designing the character system so you can bring in a model without any animations and then add just the animations you want to the rig. This will keep memory footprint down and allow more control for the game author. We will probably support the common BIP format for animation management which means you can also import motion capture animation files too. Our current character system is being used to set out all the rules we are going to need for our Creation module, and we're almost there with the addition of scripting commands, ragdoll support and different weapons for characters. We might foray into character re-texturing via the Importer but as soon as we know all the pieces of the jigsaw the character creator will be MUCH easier to plan out and develop.

PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM

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