Product Chat / Rigging FPSC Character Models with FPSC Reloaded Animations and Getting the Same Models to Fight the Player

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Seislund
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Joined: 31st May 2014
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Posted: 31st May 2014 18:47
Hello, TGC!



My name is Seislund, and I was wondering how I could animate player models from the original FPSC in FPSC Reloaded, and give them the AI from the latter engine? Put more simply, I have German Soldier models from an FPSC pack, and I have imported them into Reloaded. However, when I put the Enemy AI lua script on them, they do not move around correctly, or shoot at the player. Can somebody please tell me the solution to this problem? I want the German Soldier AI to perform the same way as the main enemies do in FPSC Reloaded. Please write back!



Thanks,



Seislund

Thanks, Seth
cycleops
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Playing: Fallout 4
Posted: 1st Jun 2014 05:06
This worked for me using the same German Soldiers in 1.07

Russ Miller
cycleops
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Posted: 1st Jun 2014 05:07 Edited at: 3rd Jul 2015 05:20
woops
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