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0Alemar0
17
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Joined: 25th Jan 2007
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Posted: 21st May 2014 04:19
Hi

I 'm a old customer from TGC products , especially FPSC, And I love FPSR.

I 'd like to create some models to Reloaded market, and, although I think this kind of model is good for my personal work, I'd like to know your opinion if this kind is good for other users too.I have others to show and I'll post here..







rolfy
17
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Posted: 21st May 2014 05:52 Edited at: 21st May 2014 05:56
It looks great!



May be a little stylised for some users but those who want to put something a little more surreal and Artistic into their designs would love this stuff.



There is need for it as far as I can see.



Loving your 'finger bushes', put's a new slant on 'a bird in the hand'

A funny thing happened on the way to the forum...
Imchasinyou
10
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Joined: 22nd Mar 2014
Location: OH
Posted: 21st May 2014 06:32
I love that kind of stuff, get the "gods" of TGC to post them in the store. Id take em. I can already envision scenes with them. . . . I wont tell what that might be but its got to do with the horror pack.

Case: Antec 900, Mobo: Asus Sabertooth 990FX, CPU: AMD T1100 Thuban 6 core @3300 ghz stock settings, COOLER: Thermaltake Frio, MEM: G Skill Ripjaws X series DDR 3 @ 1866 9-10-9-28, HDD: 2 Western Digital caviar Black 750 Gb set in RAID 0, GPU: Saphire HD 6950 flashed with 6970 bios, PSU: Corsair CX750M, MS: Cyborg Rat 7, KB: Logitec G510, OS: Windows 7 home premium 64 bit.
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0Alemar0
17
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Joined: 25th Jan 2007
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Posted: 21st May 2014 18:09
Rolfy and Imchasinyou

Thank you for this kind of words that encourage me!

And rolfy I love your work and you are the first to coment my thread is a honour...

I'll post more objects soon.
xplosys
18
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Joined: 5th Jan 2006
Location: Rhode Island
Posted: 21st May 2014 20:44
A little more freaky please. But definitely on the right track. In fact, this gives me an idea....



Good stuff.



Brian.

If my post seems rude or stupid, don't be offended. It's just a failed attempt at humor.
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0Alemar0
17
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Joined: 25th Jan 2007
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Posted: 22nd May 2014 13:57
Brian

Nice I inspired you.I"ll push more.

Thank you
0Alemar0
17
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Posted: 25th May 2014 01:40 Edited at: 25th May 2014 01:42
Some crazy buildings I´m doing...



unfamillia
Forum Support
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Joined: 26th Jul 2010
Location: Preston, Lancashire
Posted: 30th May 2014 14:22
I love those buildings! You have a great imagination.



Cheers



Jay.

0Alemar0
17
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Posted: 4th Jun 2014 03:26 Edited at: 4th Jun 2014 14:40
hi unfamillia

thank you very much for appreciate my work!

I´m working hard in this models that I think can be a more creative alternative.This week I´ll try upload to store and test if I have a chance with this models... anyway I have another idea, that I´m already working, in other models, that maybe fit more in Reloaded Store... but I really prefer work with this more creative stuff, and if I have luck, I´ll just have technical problems that I can solve.

some more images.









0Alemar0
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Posted: 4th Jun 2014 22:16
When I place an object in terrain and try raise the terrain , the object up together with the terrain... This can be useful in some situations but in other, can be really annoing... How can I avoid this, I mean, raise the terrain and object keep your position?
Jackal
14
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Joined: 2nd Dec 2009
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Posted: 5th Jun 2014 01:26 Edited at: 5th Jun 2014 01:28
press f1 in editing mode. it tells ya what key to press to stop that. I dont remember which key,but ya can stop it. Nm I misread you. I was talking about auto flatten. At this point dont think you can do anything about what your talking about.

"Vae Victis" P.S I am a GOLD Backer of this project. I'm just to lazy to email for my badge. If your reading this, then your probably thinking that I could of sent that email instead of typing this. Well, you wouldn't be wrong! Now that you have read all of this....Back This Project. Thank You And Have A Good Day or Morning or maybe evening....
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0Alemar0
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Posted: 5th Jun 2014 04:36 Edited at: 5th Jun 2014 04:41
Well I can press U and the entity don\'t flatten the ground , but I can just do this in top mode... And this is just work when I'm in editor. And I think this is annoing because you don\'t have undo... In test game , don't work...

And my problem is just after place my entity and want sculpt the terrain again.. I\'d like an option to geometry no loose your position.Just me have this problem? It should work this way?
Imchasinyou
10
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Joined: 22nd Mar 2014
Location: OH
Posted: 5th Jun 2014 04:54 Edited at: 5th Jun 2014 04:54
I might be misunderstanding the question here but have you tried to press page up or down to slightly move the object up/down then raising the terrain around it. Again. I might not fully understand the question here.

Case: Antec 900, Mobo: Asus Sabertooth 990FX, CPU: AMD T1100 Thuban 6 core @3300 ghz stock settings, COOLER: Thermaltake Frio, MEM: G Skill Ripjaws X series DDR 3 @ 1866 9-10-9-28, HDD: 2 Western Digital caviar Black 750 Gb set in RAID 0, GPU: Saphire HD 6950 flashed with 6970 bios, PSU: Corsair CX750M, MS: Cyborg Rat 7, KB: Logitec G510, OS: Windows 7 home premium 64 bit.
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0Alemar0
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Posted: 5th Jun 2014 05:10
In test mode I press F9 and choose E to place entity.
Put a entity in any place, in terrain. After this I try sculpt a bit the terrain near the entity . When the terrain raise the entity up alone , because the entity tried to follow the terrain surface, .I have to select the entity again, and press down to try put it in place again,and is very hard to have precision this way.Other question, how can I select an entity that is already in place in F9 mode?
I,ll try to post a image if is not clear...
Avram
GameGuru TGC Backer
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Location: Serbia
Posted: 5th Jun 2014 15:26
The only way is to raise the terrain at first, and then place the entity on top of it, and then use page down/page up keys to adjust it's height (actually it's Y axis position I guess, not real entity height )

0Alemar0
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Posted: 8th Jun 2014 21:49
I hope soon I can get have some of my characters on the FPSCR engine.

0Alemar0
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Posted: 25th Jun 2014 20:59
hi
still working in my models in spare time.Not tried upload anything yet.
I don´t sure about my normals... I don´t have the same result I have in others app like 3DCoat, for example.




Jerry Tremble
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Posted: 27th Jun 2014 16:18
Great work! Can't wait to see it in the store!

MAME Cab PC: i7 4770@3.4Ghz (passmark 9945), 12GB RAM, Win 8.1/64, GeForce GTX645 (passmark 1898); Shiny new laptop: i7 4800MQ@2.7Ghz (passmark 8586), 16GB RAM, Win 8.1/64, GeForce GTX870M (passmark 3598); Old laptop: i5@2.3Ghz, 8GB RAM, Win 7/64, Intel 3000 graphics
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Scene Commander
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16
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Posted: 27th Jun 2014 16:33
These look excellent. If you are thinking of submitting to the store, drop me an email and I'll help you out.

SC

i7-4770s 3.10ghz - Geforce GTX 650ti
Bisella
GameGuru TGC Backer
10
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Joined: 30th Apr 2014
Location: Verona - Italy
Posted: 27th Jun 2014 16:43
0Alemar0 .... really a wonderful work!!!!!!!

The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wing3d, paint.net.
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0Alemar0
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Posted: 28th Jun 2014 04:13 Edited at: 29th Jun 2014 23:06
Thank you guys!

Nice yours comments.I'll submitting to store of course very soon and I'll pm you SC looking for you help.Many thanks.

I'm preparing many models and soon I'll start to upload.This stones faces are parts of a group of models I'm working.



Imchasinyou
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Posted: 28th Jun 2014 05:29
Id prolly buy all that stuff you have in the video. Very impressive, I like the grass/moss on the stones in the walkway. Every thing looks outstanding!

[img]http://files.enjin.com/191696/UA Members Banners/Imchasinyou.jpg[/img]
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0Alemar0
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Posted: 28th Jun 2014 16:23 Edited at: 29th Jun 2014 23:27
Imchasinyou thank you very much!

I\'m working hard in that models and I hope have finish soon.I\'m really busy with WorldCup in Brazil , developing this 2D game( I really don\'t know iff I love more work with 2D or 3D...kkk) and I\'ll use this post to share with you guys and you can try and if you have any concerns I\'d like to listen.It is all in portuguese, but I believe the graphics are self explanatory... The game works in tablets and smartphones and in desktops (you have to use the keys 2,3,4 and 0,8,9 in keyboard desktop and just your fingers in tablets and phones) and I created the game to 2 persons share the same tablet, or desktop to play, or you can play against computer.

Soon I \'ll have this in GooglePlay Store, but just for browsers now... And I hope one day I can have FPSCR games working online and in devices tooo

Here the link :

SITE http://www.bolabolagol.com

0Alemar0
17
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Posted: 6th Mar 2015 02:34 Edited at: 28th May 2015 18:59
I think I´ll be back to TOYARTWAR very soon...





Could I ask for a moderator to change my thrade´s name to " My Art Guru "
www.alemargames.com
Pirate Myke
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13
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 6th Mar 2015 04:58
It is done. Nice looking stuff.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

0Alemar0
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Posted: 28th May 2015 19:00 Edited at: 28th May 2015 19:01
TOYARTWAR is live again!

www.alemargames.com
Disturbing 13
3D Media Maker
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Location: Murder Capital of the World
Posted: 29th May 2015 04:44
Wow how did I miss this post when it was first made! Great stuff, very imaginative! Those stairs are very 'Burton-esque'. Keep up the surreal stuff.


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