3rd Party Models/Media Chat / Any one know how to fix this?

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Jackal
14
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Joined: 2nd Dec 2009
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Posted: 10th May 2014 20:59
How do I fix this on my meshes?







It seems as if the polies are showing through like theres no smooth group. But Im using blenders default settings. Im creating my mesh in blender and exporting to a direct x file. Then placing the file in the reloaded folder.



Any one know?? Also the textures seem worse in reloaded and look good in blender or any other app. In reloaded they look like they have been auto resized by reloaded to like 256 or something.

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Masterskitz
10
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Joined: 22nd Jan 2014
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Posted: 11th May 2014 02:41
Only thing I would suggest is a mass vertex increase.
Errant AI
Forum Support
17
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Joined: 24th Aug 2006
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Posted: 12th May 2014 09:14
Quote: " In reloaded they look like they have been auto resized by reloaded to like 256 or something."




Reloaded halves texture size by default. You need to change the dividetexturesize value in the setup.ini

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