Ok guys bear with me this is alot to take in
For this example we will be using the scifi blaster gun
1/First locate the entitybank & gamecore in x9 C:\Program Files\FPS Creator X9\Files
2/ Copy folder scifi from x9 entitybank to = C:\Program Files\The Game Creators\FPS Creator Reloaded\Files\entitybank
3/ Copy folder scifi from x9 gamecore\guns to = C:\Program Files (x86)\The Game Creators\FPS Creator Reloaded\Files\gamecore\guns
4/ open gunspec (FPS Creator Reloaded\Files\gamecore\guns\scifi\blaster) in notepad and change
;GUN Visuals
textured =
effect =
To
;GUN Visuals
textured = gun_D2.dds
effect = effectbank\reloaded\entity_basic.fx
5/ Go to C:\Program Files\The Game Creators\FPS Creator Reloaded\Files\entitybank\scifi\items
Open blaster.FPE with notepad
Change
;AI
aiinit = appear2.fpi
aimain = ammoglow.fpi
aidestroy = disappear2.fpi
TO
;AI
aiinit = appear.lua
aimain = weapon.lua
aidestroy = disappear.lua
All done this works on 90% of old models/guns even rocket launchers they just dont have the kaboooom we all want
if you want the effects for guns ect you must copy the Decals folder also
side note reloadqty = 6 <<< this is your ammo you can change it to 600 for testing till you get the ammo working but its easy enough
PC SPECS: Windows 8 Pro 64-bit, Intel I7 (PASSMARK 9529) 4GHz CPU, Asus R9 3GB GPU (PASSMARK 6858) 32GB DDR3 MEM (PASSMARK 2842)