3rd Party Models/Media Chat / How To Use ANIMER 2.2 FRR Tutorial

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Super Clark
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Joined: 4th Apr 2011
Location: UK
Posted: 6th Apr 2014 11:20
Made a Video Tutorial for ANIMER in conjunction with RAFHALZER pdf TuT, Hope is helps





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Rafhalzer
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Posted: 6th Apr 2014 14:18
Good job!



@Super Clark - you are really Super



Rafhalzer

ANIMER - Character Animations Editor.

Edit and create your own animations of FPSC characters.

Supports DirectX and DBO formats.
Super Clark
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Posted: 6th Apr 2014 18:28
Glad it meets with your approval Rafhalzer

hope it helps people out.



Regards... SuperClark
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pdidy
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Posted: 8th Apr 2014 22:34
@super clark

thanks for this tut i think a lot of people will love it.

lbarasc
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Posted: 3rd May 2014 08:46
Hi, i bought animer and i have one question :



how to attach uzi weapon to a character like aiko, i see it on this video :



https://www.youtube.com/watch?v=lQJgJ1n6Apw



how to do this ?
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Rafhalzer
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Posted: 3rd May 2014 11:23
@lbarasc



First delete Aiko .bin file - if it exists in 'Characters' folder.

Then edit Aiko .fpe file in Notepad.

Look for:

hasweapon = modern\colt1911

and replace to:

hasweapon = modern\Uzi



Rafhalzer

A
lbarasc
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Posted: 3rd May 2014 23:45
ok thanks a lot !
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lbarasc
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Posted: 4th May 2014 09:28
i want to create my character in 3d with several modeller, export in .X and animate with animer.

What type of .x model animer is compatible ? what my model need to have (skeleton ...) ?
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Rafhalzer
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Posted: 4th May 2014 14:36
Animer can animate rigged characters.

A character should to have a skeleton and a mesh.

Vertices of the mesh should be assign to bones (limbs) of the skeleton.

ANIMER - Character Animations Editor.

Edit and create your own animations of FPSC characters.

Supports DirectX and DBO formats.
Imchasinyou
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Joined: 22nd Mar 2014
Location: OH
Posted: 20th May 2014 20:13
Crashes animer for me after setting the firespot. . .



I have packs 71, 73 and 11. Id like to buy more but I just cant get it to work for me. If any one owns these packs and would want to convert them, Id like to chat you up a little.

Case: Antec 900, Mobo: Asus Sabertooth 990FX, CPU: AMD T1100 Thuban 6 core @3300 ghz stock settings, COOLER: Thermaltake Frio, MEM: G Skill Ripjaws X series DDR 3 @ 1866 9-10-9-28, HDD: 2 Western Digital caviar Black 750 Gb set in RAID 0, GPU: Saphire HD 6950 flashed with 6970 bios, PSU: Corsair CX750M, MS: Cyborg Rat 7, KB: Logitec G510, OS: Windows 7 home premium 64 bit.
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Auger
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Joined: 21st Aug 2011
Location: Out There
Posted: 21st May 2014 06:36
Rafhalzer,



Not sure what I'm doing wrong but ever time I try and run a converted model it runs a few seconds then I get this error message.



---------------------------

Error

---------------------------

Runtime Error 7006 - Object number illegal at line 27955

---------------------------



Auger
Rafhalzer
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Posted: 21st May 2014 08:29
@Imchasinyou



This is my email:

bodzio3d@gmail.com

Please send me a screenshot of the last moment before Animer crashes.



Rafhalzer

ANIMER - Character Animations Editor.

Edit and create your own anima
Rafhalzer
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Posted: 21st May 2014 08:52
@Auger



It's difficult to determine upon this message of what is wrong with the model.

All converted by me characters work well in FPSCR 1.006

I can test your model on my computer.

Send me please by email:

.x file

.fpe file

.dds texture fi
Imchasinyou
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Joined: 22nd Mar 2014
Location: OH
Posted: 21st May 2014 13:18
Ill see if I can get to it today. . . . Its quite hectic week for me and next week, Im on vacation (holiday for some of you). I gots lots of fishing to do.

Case: Antec 900, Mobo: Asus Sabertooth 990FX, CPU: AMD T1100 Thuban 6 core @3300 ghz stock settings, COOLER: Thermaltake Frio, MEM: G Skill Ripjaws X series DDR 3 @ 1866 9-10-9-28, HDD: 2 Western Digital caviar Black 750 Gb set in RAID 0, GPU: Saphire HD 6950 flashed with 6970 bios, PSU: Corsair CX750M, MS: Cyborg Rat 7, KB: Logitec G510, OS: Windows 7 home premium 64 bit.
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JC LEON
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Joined: 22nd Apr 2010
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Posted: 9th Aug 2014 22:51
hi.. ..can I buy some models and convert them in .x format and after use animer 2.2 to animate and make them to work into reloaded??

PC Specs:

Q9550@3,8GHZ - 8GB RAM - SVGA HD6870 1GB - HDD WD 1500TB
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