3rd Party Models/Media Chat / ''Help Required'' Old FPSC Weapons (Not Working)

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Super Clark
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Posted: 28th Mar 2014 17:07
I have tried various thing to get the old weapons to work but

this has a newbie to scriping is a huge learning curve.



Does anyone know how to get old weapons like the 'Duel Elite' Guns by JFletcher

to work? or a TuT to show how to get old weapons to work would be very helpful.
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Rafhalzer
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Posted: 28th Mar 2014 18:23
Send me this gun and I'll try to help you.

bodzio3d@gmail.com



Rafhalzer

ANIMER - Character Animations Editor.

Edit and create your own animations of FPSC characters.

Supports DirectX and DBO formats.
wizard of id
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Posted: 28th Mar 2014 18:56
Um unless the guns were released as "free", you can't provide some one else, with if it if it was from a paid for private or official pack
kingofmk98
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Posted: 29th Mar 2014 01:12
Quote: "Um unless the guns were released as "free", you can't provide some one else, with if it if it was from a paid for private or official pack"


the dual elites were free
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Super Clark
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Posted: 29th Mar 2014 03:41
Thanks Rafhalzer I have sent the files by e-mail

i went through all file dir/s in old FPSC and im sure they are all ther.



These were Free Guns by Jfletcher.
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Rafhalzer
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Posted: 31st Mar 2014 14:27
@Super Clark



I tried Elite gun and this is incompatible with FPSCR.

Look at a screen capture - the back part of the gun is invisible.







Rafhalzer
Super Clark
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Posted: 31st Mar 2014 14:49
Such a shame, Thanks for trying Rafhalzer you got further than me i could

not even get the guns to show at all. Can you pass me the files so I have

an idea how to add new weapons in future?
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Rafhalzer
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Posted: 31st Mar 2014 18:23
For the weapon you need 2 groups of files.

1 group from FPSC Classic 'Files/gamecore/guns' folder

2 group from FPSC Classic 'Files/entitybank' folder



For example we need 'bazooka' weapon from ww2.



From FPSC Classic 'Files/entitybank/ww2/items' folder, copy to Reloaded

'Files/entitybank/Weapons' these files:

bazooka.bmp

bazooka.fpe

bazooka.x

The file 'bazooka.fpe' needs to change - the correct file is attached.



In Reloaded in folder 'Files/gamecore/guns' create 'ww2' folder, and from

FPSC Classic 'Files/gamecore/guns/ww2' copy 'bazooka' folder to:

'Files/gamecore/guns/ww2' in Reloaded.

You should to have the same path in Classic and Reloaded:

'Files/gamecore/guns/ww2/bazooka'

In Reloaded rename the file 'gun_D2.dds' to 'gun_D.dds' in folder:

'Files/gamecore/guns/ww2/bazooka'

In the same folder the file 'gunspec.txt' needs to change - the correct file

is attached.

In Animer 2.2 load 'HUD.x' file and export it as DirectX ('HUD.x') - overwrite the existing file.

Now, you should to see this weapon in Reloaded.



I'm not an expert on weapons, maybe some of the parameters in the files still need to change



Rafhalzer

ANIMER - Character Animations Editor.

Edit and create your own animations of FPSC characters.

Supports DirectX and DBO formats.
Super Clark
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Posted: 2nd Apr 2014 13:48 Edited at: 2nd Apr 2014 13:53
Hi Rafhalzer



Did what you said got it to load but it has a werid jitter issue?

any ideas how to fix.

https://www.youtube.com/watch?v=mQX4JZw0Qj4&feature=youtu.be
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Rafhalzer
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Posted: 2nd Apr 2014 14:46
Hi Super Clark,



The file 'gunspec.txt' which is attached to my previous post, relates to bazooka weapon from free version of FPSC. This is a different bazooka than the bazooka which you have used.

You need to modify your 'gunspec.txt' file, following the example of my file.



Let me know if it works, if not then we will think of something else.



Rafhalzer

ANIMER - Character Animations Editor.

Edit and create your own animations of FPSC characters.

Supports DirectX and DBO formats.
Super Clark
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Posted: 2nd Apr 2014 15:41 Edited at: 2nd Apr 2014 17:59
That sored it, I thaught I already added the new gunspec update file but i didn\'t

Thanks for the Help matey..



[youtube]v=zDVwJ4lco_g[/youtube]



https://www.youtube.com/watch?v=zDVwJ4lco_g&feature=youtu.be
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Rafhalzer
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Posted: 3rd Apr 2014 15:58
Hi,



I imported a nice weapon into FPSCR.

It's M249 weapon from #53 classic model pack (TF 341).

Look at this movie:







Rafhalzer

ANIMER - Character Animations Editor.

Edit and create your own animations of FPSC characters.

Supports DirectX and DBO formats.
Cosmic Prophet
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Posted: 2nd May 2014 02:18
Rafhalzer: Nice work. I may have a job for you. Sent you an e-mail. Hope you don't mind me jumping in here Super Clark. Have great one.

Back from the Wasteland.
synchromesh
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Posted: 6th May 2014 08:24 Edited at: 6th May 2014 08:25
TattieBoJangle has already converted the Chugshot....Sent it to Lee who has renamed it, Enhanced it will be put on the store for free very soon.



My point being.. Lee says it can be used as a reference and model for importing guns into Reloaded

Should be very handy ..
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