3rd Party Models/Media Chat / x10 characters working in Reloaded

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Scene Commander
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Posted: 15th Mar 2014 11:29 Edited at: 15th Mar 2014 11:30
Hi guys,



I thought you'd be interested to see this. Using Animer 2.2 I converted one of the FPSCx10 models to work in Reloaded in less than 5 minutes. This is the Cyblob character. No video yet, but I can assure you the animations and AI work perfectly.



[img][/img]

i7-4770s 3.10ghz - Geforce GTX 650ti
Rafhalzer
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Posted: 15th Mar 2014 16:35
Good news!



I have not tested X10 characters and I'm pleasantly surprised



Rafhalzer

ANIMER - Character Animations Editor.

Edit and create your own animations of FPSC characters.

Supports DirectX and DBO formats.
unfamillia
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Location: Preston, Lancashire
Posted: 17th Mar 2014 13:47
This is very interesting news!



Whats the whole process you took to get these working?



I haven't yet tried animer, so, I don't fully understand the process. do you have to manually assign each animation for the X10 characters?



Cheers



Jay.

pdidy
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Posted: 29th Mar 2014 23:42
@ Scene Commander

any chance of you making a video or good working tut to show how you

converted and imported the x10 characters or x9 into reloaded with animer.

thanks in advance.

[href=http://www.kickstarter.com/projects/
Super Clark
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Posted: 31st Mar 2014 04:59
I have managed to convert 4 old Characters with Animer, but it keeps

crashing, Took me 9 hours to do 4 hope somthing can be figured out

to fix this issue as its is very time consumming and frustrating also.
PM
Scene Commander
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Posted: 31st Mar 2014 08:47
@Super Clark



Are you using Mender and Mesh View to repair/fix your models? I find that only a small pecentage convert straight out. Once following Rafhalzer adviced, I can convert almost everything within about 10-15 minutes. Still testing however..
Super Clark
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Posted: 31st Mar 2014 11:01 Edited at: 31st Mar 2014 11:02
Hi S.C I have followed the TuT I have 6 old Characters working

sort of, not sure if its an issue with Animer or Reloaded but

when the Characters fire the weapons apart from the colt1911

there is no Flack or Flash from the Shotguns or Uzi?



I will post a vid on youtube show what I have got so far.



I have used Mender to fix first before importing into Animer

but what is Meshview?
PM
Rafhalzer
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Posted: 31st Mar 2014 11:30
@Super Clark



Look at this post:

http://fpscrforum.thegamecreators.com/?m=forum_view&t=208091&b=8&msg=2482081#m2482081



Rafhalzer

ANIMER - Character Animations Editor.

Edit and create your own animations
Scene Commander
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Posted: 31st Mar 2014 14:07 Edited at: 31st Mar 2014 14:07
@Super Clark.



All characters default to using the colt, and shouldn't be able to change weapons in the current build.



SC

i7-4770s 3.10ghz - Geforce GTX 650ti

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