3rd Party Models/Media Chat / First go at a model not to bad.

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BioDragonlord
10
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Joined: 17th Dec 2013
Location: Australia
Posted: 3rd Mar 2014 14:07
Just Gotta learn how to normal map it properly





Bring It On

unfamillia
Forum Support
13
Years of Service
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Joined: 26th Jul 2010
Location: Preston, Lancashire
Posted: 4th Mar 2014 10:02
You have made a good start there.



At least you have managed to UV map the model and get the grain of the wood running in the right direction.



My personal critique would be:



Try to add a few loop cuts in the horizontal planks and give them some minor imperfections. You can do this by scaling the loops cuts along the Z axis (I use Blender, it might be a different axis in other software)



But, great start. Keep going.



Jay.

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