Product Chat / SkyBank .X Generator ?

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UltraVox
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Posted: 10th Nov 2013 16:35
I would like to know the method of TGC to generate the .X file for the Skybank ? I have several software to design news sky, but none generates the .X file.



Does TGC could explain how to create this .x file, please ?



Thanks.
UltraVox
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Posted: 11th Nov 2013 11:01
@TGC Dev : A quick response would be highly appreciated.



We need to know the method to generate the skybox.X file, please. You understand that we can not all use the same skybox



I tried new skybox, but I am having problems. Download the neb
Green Gandalf
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Posted: 11th Nov 2013 11:56
Quote: "The problem is obvious..."




The solution was not so obvious.



Swap your "back" and "front" images and it looks OK to me.



Rather good in fact.





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UltraVox
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Posted: 11th Nov 2013 13:11
ah! In my tests, the problem appeared to the left and right, and I was thinking to images Left and Right... In fact, it was just the original orientation (direction) of the Player, because the problem was just back and front...



Thanks for help Green Gandalf



For info, I used night.x file (in the "night" skybank) to try this new skybox. The solution to generate an original file.x for these textures is still unknown. I do not despair !



Cheers
Sleeping Warrior
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Posted: 11th Nov 2013 13:31
@UltraVox I use a free software program called 'Skies' which was released a few years ago for FPS Creator Classic by Terry Schwarz. It allows you to load your images and then generates an .x file and saves the new sky into the Skybank folder.



I'm not sure if the software is still available but you could maybe try searching in the FPSC forums

http://forum.thegamecreators.com/?m=forum_read&i=21



Slainte!



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UltraVox
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Posted: 11th Nov 2013 15:15
Thank you Sleeping Warrior.



Unfortunately, all my research on the TGC website are unsuccessful. The few download links for 'Skies', are long dead.



Maybe someone else will have better luck than me ?



Naturally, it will also check if the format of this old DirectX export is always in line with current needs !
Sleeping Warrior
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Posted: 11th Nov 2013 16:57
UltraVox - did a bit of searching around the forums and found this:



http://www.fpsfiles.net/viewFile.php?hash=92a266f6756c1ba4991a31e99e1f083e



It's called 'CloSk' and although I've never used it, it looks like a very similar program to 'Skies'



Hope this helps



Slainte!



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rolfy
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Posted: 11th Nov 2013 22:07
If you open the .x for skybox using notepad you can change the names manually
Green Gandalf
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Posted: 11th Nov 2013 22:11
Why do you want to create a new .X file? They are all the same apart from the images. Just change the image names in the X file and give it the name you want. You can simply edit them in your favourite text editor. Simples.



The hard part is creating your own images in the first place so if you've done that you're 99% of the way there.





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UltraVox
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Posted: 11th Nov 2013 22:41 Edited at: 11th Nov 2013 22:43
rolfy:

Quote: "If you open the .x for skybox using notepad you can change the names manually"




Green Gandalf:

Quote: "Why do you want to create a new .X file? They are all the same apart from the images."




I consient of it! Just learn how to build my own files.
UltraVox
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Posted: 11th Nov 2013 22:58
@Sleeping Warrior

[quote]UltraVox - did a bit of searching around the forums and found this:



http://www.fpsfiles.net/viewFile.php?hash=92a266f6756c1ba4991a31e99e1f083e



It's called 'CloSk' and although I've never used it, it looks like a very s
Sleeping Warrior
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Posted: 11th Nov 2013 23:52
@UltraVox

No problem - glad I could help



Slainte!



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LeeBamber
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Posted: 12th Nov 2013 23:26
I also use the Rolfy method of opening NOTEPAD and changing the names manually, it only takes about five minutes and a brand new sky is born. If you feel you have created a SUPER HIGH QUALITY sky worthy of inclusion into Reloaded, and you don't mind thousands of users eventually using your work, email a shot to rick@thegamecreators.com as we really want to flesh out our sky selections.

Hogging the awesome since 1999
UltraVox
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Posted: 13th Nov 2013 08:09
Yes Rick, I think you send some skybox. You can already use the one I suggested above. Simply rename the Front and Back pictures (reverse names). I hope you like it ? If yes, I can do more.



Cheers
Teabone
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Posted: 13th Nov 2013 08:35
I may generate some skyboxes for everyone. However using in reference the night.x file as the .x files i create myself are completely unreadable when opened in .txt. No idea why its all Asian characters and symbols.

UltraVox
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Posted: 13th Nov 2013 08:47
What software do you use to read the .X files ? Theoretically, the Windows Notepad and/or WorldPad enough. But I prefer to use Notepad++ because you can set options for special characters in its menus.



I hope it helps...
rolfy
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Posted: 13th Nov 2013 08:49 Edited at: 13th Nov 2013 09:02
Quote: "However using in reference the night.x file as the .x files i create myself are completely unreadable when opened in .txt. No idea why its all Asian characters and symbols."
It's because your exporting to compressed binary, export to text if you want to read them.

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