Product Chat / a word of warning when you uninstall/install the betas

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Green Gandalf
19
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Joined: 3rd Jan 2005
Location: Cornwall UK
Posted: 9th Nov 2013 01:48
The uninstaller is aggressive and removes all the folders in the target folder. So if you placed some useful stuff of your own in there that will disappear when you uninstall.



Also, beta2 doesn't create a folder of its own (I'm not now sure what beta1 did) so if you do what I've just done and install it to your usual TGC folder then you'll need to be very careful when you uninstall. If I hadn't been paying attention I'd have lost all my DBPro, Dark Shader, FPSC folders, etc, when I tried to rectify the situation. All is OK now though.



Apart from that I'm getting a useful fps increase, simpler terrain construction and, of course, sound!!



So a good week's work overall.





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DVader
20
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Joined: 28th Jan 2004
Location:
Posted: 9th Nov 2013 14:38
I actually just installed the new beta, without bothering to uninstall the first one. I'm not sure if that is what is causing my issues, I will perhaps start over. The objects that used to work are now white, performance is worse (although it looks a better fps, it actually moves way worse now), some objects that worked fine now sometimes don't even display when you try to add them to a scene.

I was hoping to do a new video showing the new speed increase, perhaps some other stuff, but not if it is running like this! The minecraft scene I did still works though, so the minecraft blocks I made still work.

I also noticed the odd glitch in the terrain floor. I'll be uninstalling it all and starting over, but I have my doubts as to if this will work

Green Gandalf
19
Years of Service
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Joined: 3rd Jan 2005
Location: Cornwall UK
Posted: 9th Nov 2013 15:51
Quote: "I actually just installed the new beta, without bothering to uninstall the first one. I'm not sure if that is what is causing my issues, I will perhaps start over. The objects that used to work are now white,"




That's more or less what happened to me. I then saw RickV's advice and decided to uninstall it all. If you do that make sure you move any files you want to keep out of the way first.



Actually, the white rendering is worse for me now that I've done a clean install.



I've also found some inexplicable inconsistencies between old model packs. On some the textures show but not on others - even when the fpe files are made to match, etc. For example, the Arteria OutDoor Pack rocks work fine whereas the Middle East Pack buildings don't. At the moment I can't see any essential difference other than the objects and textures themselves. Everything else, image name conventions, image formats, fpe files, etc, seem to be identical (after careful editing of course ). I'm obviously missing something vital but can't see it.



I know the old packs aren't officially supported yet but I wouldn't expect apparently random behaviour. Very puzzling.





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zoltar
13
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Joined: 2nd Mar 2011
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Posted: 11th Nov 2013 22:31
@Green Gandalf:



[quote]if you do what I've just done and install it to your usual TGC folder then you'll need to be very careful when you uninstall. If I hadn't been paying attention I'd have lost all my DBPro, Dark Shader, FPSC folders, etc, when I
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Green Gandalf
19
Years of Service
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Joined: 3rd Jan 2005
Location: Cornwall UK
Posted: 12th Nov 2013 00:52
Quote: "Could you please explain this further."




Yes. When you choose the folder to install it to I expected it to add its own folder, i.e. "FPS Creator Reloaded" to the end of the path so when I chose TGC I expected it to install to TGC/FPS Creator Reloaded. It didn't. Fortunately I noticed. Can't now recall what I did with beta1 but I probably already had the FPS Creator Reloaded folder in place.



In other words if you've installed it to TGC/FPS Creator Reloaded (or similar) then you should be OK. My problem was that I'd downloaded lots of useful stuff such as FPSC User guides and put them in that folder. They promptly disappeared when I uninstalled beta1 - and I nearly compounded the problem when I installed beta2. Fortunately I noticed and now have beta2 installed in a sensible folder.



Hope that helps.





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zoltar
13
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Joined: 2nd Mar 2011
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Posted: 12th Nov 2013 16:06
@Green Gandalf:



Yes, very much. Thank you.
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LeeBamber
TGC Lead Developer
24
Years of Service
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Joined: 21st Jan 2000
Location: England
Posted: 12th Nov 2013 23:12
I did not expect SO much activity around legacy packs and custom models with Reloaded, but with such an innovative community I should have expected it Send me your white entity models to leebambertgc@gmail.com and I will ensure they behave or let you know why they are white

Hogging the awesome since 1999

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