While making a map for comp 6.
I found that..
The Uzi Soldier and the Uzi Guard Defender - will not shoot at you . They follow you around but never take a shot.
The Masked Soldier (Peek) and the Combat Soldier (Peek) - will not shoot at you and it seems that they do not know that you are next to them or around them.
next
Assassin (1) - has no walk animation.
Barbarian Unarmed 2 - has no walk animation. also once he attacks you and you move away he does not move again or turns to the player.
Drunk Unarmed 1 - has no walk animation.
and
Female Hag Zombie - has no walk animation.
Female Zombie - has no walk animation and does not attack.
Headband Zombie - has no walk animation and does not attack.
Slow Zombie 4 - has no walk animation and does not attack.
Slow Zombie 1 - has no walk animation and does not attack.
Slow Zombie 2 - does not attack.
Male Zombie Manager - Collapses onto the ground and just slides around.
Male Zombie Office - Collapses onto the ground and just slides around.
Male Zombie Casual - Collapses onto the ground and just slides around.
Female Zombie Casual - Collapses onto the ground and just slides around.
Female Zombie Office - Collapses onto the ground and just slides around.
Female Zombie Skirt - Collapses onto the ground and just slides around.
What has caused all this, is it a bug in the scripts as supplied in GG or is it something that has changed in my system.
It would be good if someone could confirm the above.
I may be old, but at least my memory still ....hmmm
Pavilion dv6 Notebook, Intel(R) Core(TM) i5-2410M CPU @ 2.30 GHz, Win 7 64 bit, 16 GB Ram, Radeon (TM) HD 6490M, 2789 MB Memory. Resolution 1366x768, Intel(R) HD Graphics 3000. (WEI 5.8)